Class 1: Interactivity and Networking, a Complex Ecosystem

01: Research Exercise: (30mn)
In groups of four, come up with a definition of interactivity and networking. Illustrates your definition with concrete examples.
02: Lecture: Interactivity and Networking, its roots and its future (1hr)
03: Course outline/schedule
04: Sign up for next week readings:

Gaming Theory
01:Shinkle, Emilie (2005). Corporealis Ergo Sum: Affective response in Garrelts, N. Digital Gameplay. McFarland & Company. (pdf file)

02: Hand, Richard. J. (2005). Theater of Interactivity in Garrelts, N. Digital Gameplay. McFarland & Company. (pdf file)

03: Whitlock, Katie(2005) Beyond Linear Narratives in Garrelts, N. Digital Gameplay. McFarland & Company. (pdf file)

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